의류제품
Three-dimensional Garment Simulation Based on a Mass-Spring System
- 출판일2006.01
- 저자
- 서지사항
- 등록일
2011.10.31
- 조회수
386
In order to perform virtual reality fitting of a garment through the Internet, an effective method
of three-dimensional (3-D) garment modeling is developed. The garment is simulated using
a 3-D quadrangular mesh based on a mass– spring system. To demonstrate the dynamical
draping behavior of particular woven fabrics, the material properties adopted in the
simulation, including tensile, shear, and bending, were measured using the Kawabata
system. In animating the garment, a method of minimal enclosure was introduced to facilitate
fast and reliable detection of cloth–body and cloth–cloth collisions.